Week 1 & 2

Hello. Last week, we opened up a sample game in GameMaker called 'Catch the Clown'. We were also told what makes a game a game.
I made some slight changes in Catch the Clown. I changed the colour of the walls and the background - 3D red and yellow/blue airbrush. I also added more wall sprites to make four seperate compartments. That was pretty much it.
This week, we simply set up these new blogs to display all the game info.
There'll hopefully be more of the same game-making action next week.

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